debug::EngineDebug Member List
This is the complete list of members for debug::EngineDebug, including all inherited members.
close() (defined in debug::DebugWindow) | debug::DebugWindow | inlinevirtual |
engine (defined in debug::EngineDebug) | debug::EngineDebug | protected |
EngineDebug(turbo::Engine *engine) (defined in debug::EngineDebug) | debug::EngineDebug | explicit |
fps (defined in debug::EngineDebug) | debug::EngineDebug | protected |
fps_buffer (defined in debug::EngineDebug) | debug::EngineDebug | protected |
is_window_open (defined in debug::DebugWindow) | debug::DebugWindow | protected |
open() (defined in debug::DebugWindow) | debug::DebugWindow | inlinevirtual |
register_fps_time(float fps) (defined in debug::EngineDebug) | debug::EngineDebug | |
render() override (defined in debug::EngineDebug) | debug::EngineDebug | virtual |
set_color_theme() (defined in debug::DebugWindow) | debug::DebugWindow | static |
update_fps(int fps) (defined in debug::EngineDebug) | debug::EngineDebug | |
update_win_size(const turbo::Vector2< unsigned short > &size) (defined in debug::EngineDebug) | debug::EngineDebug | |
win_size (defined in debug::EngineDebug) | debug::EngineDebug | protected |