debug::EngineDebug Member List

This is the complete list of members for debug::EngineDebug, including all inherited members.

close() (defined in debug::DebugWindow)debug::DebugWindowinlinevirtual
engine (defined in debug::EngineDebug)debug::EngineDebugprotected
EngineDebug(turbo::Engine *engine) (defined in debug::EngineDebug)debug::EngineDebugexplicit
fps (defined in debug::EngineDebug)debug::EngineDebugprotected
fps_buffer (defined in debug::EngineDebug)debug::EngineDebugprotected
is_window_open (defined in debug::DebugWindow)debug::DebugWindowprotected
open() (defined in debug::DebugWindow)debug::DebugWindowinlinevirtual
register_fps_time(float fps) (defined in debug::EngineDebug)debug::EngineDebug
render() override (defined in debug::EngineDebug)debug::EngineDebugvirtual
set_color_theme() (defined in debug::DebugWindow)debug::DebugWindowstatic
update_fps(int fps) (defined in debug::EngineDebug)debug::EngineDebug
update_win_size(const turbo::Vector2< unsigned short > &size) (defined in debug::EngineDebug)debug::EngineDebug
win_size (defined in debug::EngineDebug)debug::EngineDebugprotected