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Turbo Engine 0.3
A C++ game engine using Allegro 5
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This is the complete list of members for debug::GameObjectDebug, including all inherited members.
| close() | debug::DebugWindow | inlinevirtual |
| current_instances | debug::GameObjectDebug | inlineprotectedstatic |
| eventHandler | debug::GameObjectDebug | protected |
| gameobject | debug::GameObjectDebug | protected |
| GameObjectDebug(turbo::GameObject *gameobject) | debug::GameObjectDebug | explicit |
| is_window_open | debug::DebugWindow | protected |
| open() | debug::DebugWindow | inlinevirtual |
| render() override | debug::GameObjectDebug | virtual |
| set_color_theme() | debug::DebugWindow | static |
| win_name | debug::GameObjectDebug | protected |