Turbo Engine
0.3
A C++ game engine using Allegro 5
turbo::LuaComponent Member List
This is the complete list of members for
turbo::LuaComponent
, including all inherited members.
Component
(GameObject *parent)
turbo::Component
explicit
debug_inspector_observers
turbo::Component
disable
()
turbo::Component
enable
()
turbo::Component
enabled
turbo::Component
protected
fields
() const
turbo::LuaComponent
gameObject
turbo::Component
protected
get_name
() const
turbo::Component
is_enabled
()
turbo::Component
load
() override
turbo::LuaComponent
virtual
LuaComponent
(GameObject *parent, std::string script_path)
turbo::LuaComponent
name
turbo::Component
protected
on_disable
() override
turbo::LuaComponent
virtual
on_enable
() override
turbo::LuaComponent
virtual
reload
()
turbo::LuaComponent
script_name
() const
turbo::LuaComponent
inline
script_path
() const
turbo::LuaComponent
inline
set_bool
(const std::string &name, bool value)
turbo::LuaComponent
set_number
(const std::string &name, double value)
turbo::LuaComponent
set_string
(const std::string &name, const std::string &value)
turbo::LuaComponent
unload
() override
turbo::LuaComponent
virtual
update
(int delta_time) override
turbo::LuaComponent
virtual
valid
() const
turbo::LuaComponent
inline
~LuaComponent
()
turbo::LuaComponent
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