Turbo Engine 0.3
A C++ game engine using Allegro 5
turbo::LuaComponent Member List

This is the complete list of members for turbo::LuaComponent, including all inherited members.

Component(GameObject *parent)turbo::Componentexplicit
debug_inspector_observersturbo::Component
disable()turbo::Component
enable()turbo::Component
enabledturbo::Componentprotected
fields() constturbo::LuaComponent
gameObjectturbo::Componentprotected
get_name() constturbo::Component
is_enabled()turbo::Component
load() overrideturbo::LuaComponentvirtual
LuaComponent(GameObject *parent, std::string script_path)turbo::LuaComponent
nameturbo::Componentprotected
on_disable() overrideturbo::LuaComponentvirtual
on_enable() overrideturbo::LuaComponentvirtual
reload()turbo::LuaComponent
script_name() constturbo::LuaComponentinline
script_path() constturbo::LuaComponentinline
set_bool(const std::string &name, bool value)turbo::LuaComponent
set_number(const std::string &name, double value)turbo::LuaComponent
set_string(const std::string &name, const std::string &value)turbo::LuaComponent
unload() overrideturbo::LuaComponentvirtual
update(int delta_time) overrideturbo::LuaComponentvirtual
valid() constturbo::LuaComponentinline
~LuaComponent()turbo::LuaComponent