Turbo Engine 0.3
A C++ game engine using Allegro 5
debug::ComponentDebug Class Reference

#include <ComponentDebug.hpp>

Inheritance diagram for debug::ComponentDebug:
Collaboration diagram for debug::ComponentDebug:

Public Member Functions

 ComponentDebug (turbo::Component *component)
void render () override
Public Member Functions inherited from debug::DebugWindow
virtual void open ()
virtual void close ()

Additional Inherited Members

Static Public Member Functions inherited from debug::DebugWindow
static void set_color_theme ()
Protected Attributes inherited from debug::DebugWindow
bool is_window_open = true

Constructor & Destructor Documentation

◆ ComponentDebug()

debug::ComponentDebug::ComponentDebug ( turbo::Component * component)
explicit

Member Function Documentation

◆ render()

void debug::ComponentDebug::render ( )
overridevirtual

Implements debug::DebugWindow.


The documentation for this class was generated from the following file: