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Turbo Engine 0.3
A C++ game engine using Allegro 5
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Classes | |
| class | ComponentDebug |
| class | DebugWindow |
| class | EngineDebug |
| class | GameObjectDebug |
| struct | InspectorObserver |
| DEBUG ONLY - Structure that describe how the inspector should display and observe the target variable. More... | |
| class | SceneManagerDebug |
Enumerations | |
| enum | inspector_types { FLOAT = 0 , INT = 1 , CSTRING = 2 , INT_VECTOR = 3 , FLOAT_VECTOR = 4 , FLOAT2 = 5 , FLOAT3 = 6 , FLOAT4 = 7 , INT2 = 8 , INT3 = 9 , INT4 = 10 , FLOAT_RANGE = 11 , INT_RANGE = 12 , UI_TEXT = 13 , UI_SEPARATOR = 14 } |