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Turbo Engine 0.3
A C++ game engine using Allegro 5
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Represent a color. More...
#include <Color.hpp>
Public Member Functions | |
| Color (unsigned char r, unsigned char g, unsigned char b, unsigned char a=255) | |
| Build a colour from red, green, blue and (optional) alpha (0-255). | |
| Color (unsigned char vals=255) | |
Build a grey colour (all channels = vals; opaque). | |
Public Attributes | |
| unsigned char | r = 255 |
| Red value. | |
| unsigned char | g = 255 |
| Green value. | |
| unsigned char | b = 255 |
| Blue value. | |
| unsigned char | a = 255 |
| Alpha value. | |
Represent a color.
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inline |
Build a colour from red, green, blue and (optional) alpha (0-255).
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inline |
Build a grey colour (all channels = vals; opaque).
| unsigned char turbo::Color::a = 255 |
Alpha value.
| unsigned char turbo::Color::b = 255 |
Blue value.
| unsigned char turbo::Color::g = 255 |
Green value.
| unsigned char turbo::Color::r = 255 |
Red value.