Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
| ▼Cturbo::Audio | |
| Cturbo::MusicStream | |
| Cturbo::Sound | |
| Cturbo::Color | Represent a color |
| ▼Cturbo::Component | Components who defines the behaviour of a GameObject |
| Cturbo::component::SimpleControl | Simple pre-made component used handle an 8-direction movement with the arrow keys |
| ▼Cdebug::DebugWindow | |
| Cdebug::ComponentDebug | |
| Cdebug::EngineDebug | |
| Cdebug::SceneManagerDebug | |
| ▼Cturbo::Drawable | Represent somthing that can be drawn |
| ▼Cturbo::Shape | Represent a drawable primitive shape |
| Cturbo::CircleShape | Simple cicle shape |
| Cturbo::RectangleShape | Represents a drawable rectangle |
| Cturbo::Sprite | Represent a drawable sprite |
| Cturbo::Text | Represent a drawable text |
| Cturbo::Engine | Main engine class |
| Cturbo::Event< Args > | |
| Cturbo::EventHandler< Args > | |
| Cturbo::Font | Represent the text font |
| Cdebug::InspectorObserver | DEBUG ONLY - Structure that describe how the inspector should display and observe the target variable |
| Cturbo::Logger | The logger class is used to clarify the logging of the engine |
| Cturbo::Path | Path class is used to simplify the edition of paths |
| Cturbo::Rectangle< T > | Class used to define a generic rectangle |
| Cturbo::RotativeBuffer< T > | Simple cirular buffer implementation |
| Cturbo::RotativeBuffer< float > | |
| Cturbo::Scene | Basic scene class |
| Cturbo::SceneManager | |
| Cturbo::Shader | |
| Cturbo::Texture | Contains the data of the sprites |
| Cturbo::Tileset | |
| ▼Cturbo::Transform | |
| Cturbo::GameObject | Basic scene object |
| Cturbo::Vector2< T > | |
| Cturbo::Vector2< float > | |
| Cturbo::Vector2< int > | |
| Cturbo::Vector2< unsigned int > | |
| Cturbo::Vector2< unsigned short > |
1.9.1