Here is a list of all class members with links to the classes they belong to:
- r -
- r : turbo::Color
- radius : turbo::CircleShape
- read_file() : turbo::Shader
- rect : turbo::Sprite
- Rectangle() : turbo::Rectangle< T >
- RectangleShape() : turbo::RectangleShape
- register_fps_time() : debug::EngineDebug
- register_scene() : turbo::SceneManager
- reload() : turbo::LuaComponent
- remove() : turbo::Event< Args >
- remove_component() : turbo::GameObject, turbo::Path
- remove_id() : turbo::Event< Args >
- remove_pixel_shader() : turbo::Shader
- remove_vertex_shader() : turbo::Shader
- render() : debug::ComponentDebug, debug::DebugWindow, debug::EngineDebug, debug::GameObjectDebug, debug::SceneManagerDebug, turbo::GameObject, turbo::Scene
- render_tick : turbo::Engine
- replace_component() : turbo::Path
- reset() : turbo::Audio, turbo::MusicStream, turbo::Sound, turbo::Vector2< T >
- root_gameobject : debug::SceneManagerDebug, turbo::Scene
- rotate() : turbo::Transform
- RotativeBuffer() : turbo::RotativeBuffer< T >
- run_deferred() : turbo::script::ScriptEngine
- run_script_repl() : turbo::Engine
- run_string() : turbo::script::ScriptEngine